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Code Editor : GutsLoader.pm
package Locale::Maketext::GutsLoader; $VERSION = '1.13'; use strict; sub zorp { return scalar @_ } BEGIN { $Locale::Maketext::GutsLoader::GUTSPATH = __FILE__; *Locale::Maketext::DEBUG = sub () {0} unless defined &Locale::Maketext::DEBUG; } # # This whole drama is so that we can load the utf8'd code # in Locale::Maketext::Guts, but if that fails, snip the # utf8 and then try THAT. # $Locale::Maketext::GUTSPATH = ''; Locale::Maketext::DEBUG and warn "Requiring Locale::Maketext::Guts...\n"; eval 'require Locale::Maketext::Guts'; if ($@) { my $path = $Locale::Maketext::GUTSPATH; die "Can't load Locale::Maketext::Guts\nAborting" unless $path; die "No readable file $Locale::Maketext::GutsLoader::GUTSPATH\nAborting" unless -e $path and -f _ and -r _; open(IN, $path) or die "Can't read-open $path\nAborting"; my $source; { local $/; $source = <IN>; } close(IN); unless( $source =~ s/\b(use utf8)/# $1/ ) { Locale::Maketext::DEBUG and print "I didn't see 'use utf8' in $path\n"; } eval $source; die "Can't compile $path\n...The error I got was:\n$@\nAborting" if $@; Locale::Maketext::DEBUG and warn "Non-utf8'd Locale::Maketext::Guts fine\n"; } else { Locale::Maketext::DEBUG and warn "Loaded Locale::Maketext::Guts fine\n"; } 1;
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